here are photos of the initial Swug fold-up test. the test was done to determine capability of fold and determining what changes need to be made to mesh/pepakura. There are minor changes that need to be made. this fold up is a LIL rough around the edges but im very satisfied in the time taken.
you can see all the pieces in the top left before i folded and next you see the tools used. im excited to move forward with the other 11 swug designs as well as any up and coming projects. its been a long road coming up wiht a workable solution for simple but readable geometry that translates easily to pepakura. now that the pipeline is solidified, skies the limit.
Tuesday, October 18, 2011
Tuesday, October 11, 2011
swug 2.0
closed in on my swug line for emerald city comiccon. had a huge list of things id like to do but need to narrow it down to a few things! runnin outta time. but the swugs come first. ive attempted alot of styles and am definitely happy with this simpler pipeline. it all comes down to the folds. most other folds have been too intricate for the average human being to wanna take on so.. im goin for a way more simplified structure. hope to lock in the paper model in the next couple weeks or so!
Wednesday, July 20, 2011
Swuggels-swugs for short
starting work on the fully customizable Swuggel Papercraft line. prepped template to be tested in fold up for pepakura. heres a look at it as well as some other studies ive done in the past which i am now incorporating into the 3d design.
It will be a stand-alone (DIY) Figurine with a stand that is converted from the box. once you fold the figurine up you set it on the box and place it somewhere for convenient viewing.
the idea is to have a creature that can be fully customized by some one. you will be able to choose: gender, body type, age. horn type, teeth hair, texture, and add-ons. add-ons will be based on a specific role a swuggel would be in the tribe. hunter/fishermen, gatherer, planter, chief, etc. my goal is to create enough types to amount to an entire village with a hierarchy, equating to a vast collection.
After i finish the test fold and am satisfied ill go back in and ad colors. this approach saves costs on printing due to the multiple fold passes.
Monday, July 18, 2011
random digi paint stuffs
some random digital paints.
-Random digital renders for shortening/familiarizing the color pipeline.
-Armor Concept for a Hi Res model i was doin back in 2010 before i lost the sculpt file.
Sunday, June 26, 2011
Pepakura unwrap
took longer than anticipated to produce the flats for folding. but they re done and im currently cutting. what you see here is a view of the flattened pieces with their flaps. they are arranged to print out 8 11 x 17 images or to be divided in half to print 16 8.5 x 11. the right image is a 3D view in Pepakura of the Model in its pieced up state.
created the box, since im cutting so many pieces and have no where to put them. You ll see that hopefully on the next update when ill have some photos of all the pieces cut out and chillin in the box.
created the box, since im cutting so many pieces and have no where to put them. You ll see that hopefully on the next update when ill have some photos of all the pieces cut out and chillin in the box.
Thursday, June 16, 2011
Mr Magnetic update
got the mesh completed. took a lil longer than i hoped but the first of a line is always like that.
The character line is titled "heroes villains and renegades" thus the labeling on the stand.
The character line is titled "heroes villains and renegades" thus the labeling on the stand.
Friday, June 10, 2011
Mr Magnetic
Reviving a character i created in college named Mr. Magnetic for my super secret classified prototype project.
A second rate super-hero wash-up who looks to make a return to crime fighting with his innate ability to control metallic objects.
costume design, head study, and over-all style guide.
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