Monday, February 28, 2011

Assassins Creed 3DS

several characters from a Great title that didnt make the cut.

The black suited Ezio was the initial model made from reference provided by the client but was scrapped after a change in suit design, at which point the white version was made.

The enemies are 2 of the 5 or 6 characters i made. The textures are res'd down from painted 512 maps and the geometry is reduced to "safe" margines. each produced in under 3 days a piece.

and lastly Ezios eagle. 400 polys 1 256 painted with the expectation of being seen from a distance.

overall production time around  20 man days, the majority of time going to main characters.

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