Tuesday, April 17, 2012
found some areas to optimize in the 3D but i should push through that and be able to officially release this line! im holding off on the collectors addition box! but ill have some cool stands and souped up shipping boxes for the regular limited edition. i still need to complete the DIY kit template which includes numbered flaps on the flats and a uversal instruction manual!
id LIKE to take my site live on May 1st but i dont know how realistic this date is. im itching to move on to something new tho! ive got so many ideas! Even in the Swug brand. but now that i have something tangible, i have a strong basis for any future projects.
anyway its been a long time coming with the Swugs in general! the evolution has been intense and quite long; about 2 years or so! i look forward to putting out this Limited Edition line (which was a deviation from the original idea) and get one to some one-of-a-kinds!
Sunday, April 8, 2012
This was the first box design that will be specifically for Collectors Edition. tho ive settled on a different type of box, the overall look and template will remain the same. I chose to use Swug #5, Robo Swug for this. but hopefully soon you ll see all 9 boxes!
you can look forward to seeing DIY kits as soon as i get those designs shipped to China.
Wednesday, February 29, 2012
Hyewon was generous enough to lend me her pretty face for this fun venture! i planned to make this for a business card but ran out of time, seeing i have a ton of stuff to fold in 1 month..
i did a livestream on a Pri's public artist challenge The Art Tavern. Thanks for composing this timelapse for me Pri!
Monday, February 13, 2012
So the last 3D piece im doing for the next few month is an RC airship. which i intend to fly around comiccon. Unfortunately we are seated way in the back of the con.. at k10. so i intend to fly around a blimp in order to help draw attention to my booth.
either way i think it would be cool to get into a line of custom made papercraft airships. i think those would go over pretty well. so this is the first. very simple. straight to the point. i have about 30 hours of 3D production time left then i HAVE to focus on other things so im hopin i can knock this out by next weekend.
herers a look at the base mesh. its unwrapped and ready for ambient occlusion and texturing. but ill spend a few hours tomorrow nite doin a rough paint over. that way im not rushing into the texture blind.
Sunday, February 12, 2012
finally completed the Ghostbusters. not too pleased with the outcome of the GBs but i do like Slimer. of course it looks completely different when folded. well this completes the lines ill be introducing at the ECCC.
Wednesday, January 25, 2012
Monday, January 23, 2012
Still considering the 3D approach but id like to get back to my roots of Low Poly/Low Texture Res "Video Game" style of quality. something i feel is now almost forgotten as well as highly unappreciated due to the market flood of NexGen capabilities. LONG LIVE THE PIXELS!
Saturday, January 21, 2012
next up on the list of possible lines: the Ghost busters, Hulk vs Wolverine, Airships+Zeplins, as well is a handful of other random creatures. Lets hope i can squeeze as much of that into the next 5 weeks as possible! all of march is dedicated to folding!
Friday, January 13, 2012
the mesh is very simple but holds the silhouette just how i like. i used the same colors from the concept but slapped a couple layer adjustments on top to pop it out a bit. these textures are goin very quick (4-5hrs) and im very pleased with the style transition from concept to 3D model. just cant wait to see it all folded..
hope you like :D