Monday, January 23, 2012

Ghost Busters


Fleshing out the style on this latest line. have yet do do a color pass but ill get to that when ive slept more. heres a look at some lines. im looking for a look that is closer to the movie characters. but am simplifying the gear in preparation for a quick build in 3D.

Still considering the 3D approach but id like to get back to my roots of Low Poly/Low Texture Res "Video Game" style of quality. something i feel is now almost forgotten as well as highly unappreciated due to the market flood of NexGen capabilities. LONG LIVE THE PIXELS!

Saturday, January 21, 2012

Terminator - 3D completion

all 4 heads have been brought to completion. all that remains is pepakura and fold up. i intend to have a handful of these at ECCC.

next up on the list of possible lines: the Ghost busters, Hulk vs Wolverine, Airships+Zeplins, as well is a handful of other random creatures. Lets hope i can squeeze as much of that into the next 5 weeks as possible! all of march is dedicated to folding!

Friday, January 13, 2012

Terminator - 3D update

4 heads modeled but im only showing the ones if textured Reese and Sarah
the mesh is very simple but holds the silhouette just how i like. i used the same colors from the concept but slapped a couple layer adjustments on top to pop it out a bit. these textures are goin very quick (4-5hrs) and im very pleased with the style transition from concept to 3D model. just cant wait to see it all folded..

hope you like :D

Sunday, December 11, 2011

Meet Bomi

I took some time off from my work on the Swugs to build a present for someone :)
this is Bomi the panda! she spends her time sleeping until she gets hungry!

this isnt the last youll see of her and look forward to meeting her pups!

in regards to the actual construction, i still have to find a way to hide fold lines. other than that. not bad for a 5hr construction w/o a preliminary fold test. definitely look forward to making a line for her!

Wednesday, November 16, 2011

Terminator

As things come to a close with production on my swug line im looking forward to the next project. ive decided to do a reboot of the original cast of terminator. im a huge fan and watch the movies regularly.. even watched the show!

I did a quick study of the style i want to go with. something simple and comicy with my own flavor. im sticking to characters from the first movie because they are the most iconic and 4 is an easy number of assets to be generated but still quite a handful.

in terms of paper this line will consist of singles, duets, and fuel lines. as im not sure of copy right issues these will be available as rewards for those who spend certain amounts of money on other products ill be selling! 

my plate is full for march..Its gonna be Kick-Ass tho!

hope you like!

(and for those who are curious ive included the 5 step process that ive translated from my traditional pen and ink style. LOVE digital but id be no where with out the tradition as a back bone)

Tuesday, October 18, 2011

Swug 2.0 fold-up

here are photos of the initial Swug fold-up test. the test was done to determine capability of fold and determining  what changes need to be made to mesh/pepakura. There are minor changes that need to be made. this fold up is a LIL rough around the edges but im very satisfied in the time taken.

you can see all the pieces in the top left before i folded and next  you see the tools used. im excited to move forward with the other 11 swug designs as well as any up and coming projects. its been a long road coming up wiht a workable solution for simple but readable geometry that translates easily to pepakura. now that the pipeline is solidified, skies the limit.

Tuesday, October 11, 2011

swug 2.0

closed in on my swug line for emerald city comiccon. had a huge list of things id like to do but need to narrow it down to a few things! runnin outta time. but the swugs come first. ive attempted alot of styles and am definitely happy with this simpler pipeline. it all comes down to the folds. most other folds have been too intricate for the average human being to wanna take on so.. im goin for a way more simplified structure. hope to lock in the paper model in the next couple weeks or so!